Is D&D too white?

Is D&D too white?

Is D&D too white? Is gaming too white?

We heard about Oscar. An award that seems to be too white according to some people. And we can explain how the movie industry is too white.

But if we start to explain that we will see "video games are even more white" and products for traditional tabletop RPGs like D&D are even more white. 

And it is easy to understand these trends, and our explanations will start with an "N word".

Niger — Republic of Niger, a landlocked country in West Africa. Of course we can also speak about Nigeria, which is another country in Africa. At least that is one definition for those words in a dictionary.

The other one is a word that can earn you a punch into the face while someone yells at you, it isn't Niger, it is afroamerican. Strange, I haven't seen a country called afroamerican or afroamerica on the world map. But looks like Google maps and other products should earn that punch into face as well. 

Games, movies and related literature are global products, and from around 7 billion people on the earth only around 39 million are "afroamerican" in USA. There can be a few more in Canada but still it will be less than 1% of global population. And there are around 140 million people who live in Nigeria. 17 million more in Niger.

If any of you hate "N words" and don't want to see them in pop culture (including gaming) and lock out those people from any representation in movies, games industy, TV shows, why would you expect better representation for 39 million afroamericans? 

On a global market there are more Nigerian potential customers that afroamerican ones. 

And if I look at a muslim police officer from Africa who is happy when drug dealers are stoned to death then he won't care much about "poor afroamercian drug dealers in the prisons of USA". Well maybe he do care about the topic, maybe he asks "why do Americans give those criminals food instead of throwing a few stones at them". 

I think for most black people in the world when someone doesn't cooperate with the cops and present a threat to police, that isn't about #blacklivesmatter but about #coplivesmatter, beause in their home even the cops share their skin color and they have a respect for law. Where there is no civil war, no warlords, etc. that is the normal behavior.

For most people there is no black Jesus, because they accept Jesus, Moses, Mohammed, etc. with their skin colors. And for them it isn't important if the Witcher has white skin either. It is neutral and it works well in the global market. It doesn't really insult anyone. Using the "N" word is a bad move in USA, and not using it can insult people in Nigeria. Bacause asking us to call all black people afroamerican treats Nigerians as nobody. Of course there are many other countries as well, and I think people from Ghana, Zimbabwe, etc. deserves respect as well. 

In a fantasy setting (like D&D world) there are no afroamericans, as those settings don't focus on USA. Same can be said about most SciFi settings. Most historical settings don't include any afroamericans either. Most settings doesn't have "afroamerican roles". And it influences both movie and gaming industry. 

But in D&D there are stories about people with darker skin color. 

In D&D where skin color is mentioned for any subrace, we know one thing: Darker skin color usually speaks about an evil subrace. Yet one of the favorite heroes of D&D players is Drizzt. And most of his story is about how he tried to adapt to the world around him. And this is an interesting story. And it is a story that rerpesent people who leave behind gang culture, the world of drugs and guns in hope of a civilized life. He seeks peace and civilized life away from day to day violence, away from Underdark (away from Ghettos with Violence) and you see how "his family" (gang) can come after him. 

I am sure most gamers and most people from Africa are happy with this perspective. But I think if this perspective would get more visibility a few gangstas would complain about how the game is politicially incorrect.